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First off, I am thinking about re-writing Robert's Adventure 1. Since RA2 and the upcoming RA3 are episodic, I want to be consistent.
Secondly, Untold Prologue might take a bit longer because I have finals coming up. But once I finish up Untold Prologue, I'll head into RA3.
Thirdly, If the RA series was more than just a script, what would it be?
- Animation
- 3D Animation
- 2D Animation
- Web Comic
Please leave your thoughts in the comments below.
Secondly, Untold Prologue might take a bit longer because I have finals coming up. But once I finish up Untold Prologue, I'll head into RA3.
Thirdly, If the RA series was more than just a script, what would it be?
- Animation
- 3D Animation
- 2D Animation
- Web Comic
Please leave your thoughts in the comments below.
Let's Add DLC To Sonic Generations (Mirage Saloon)
Note: THIS IS JUST MY OPINION! So... we are on the last Sonic Mania Stage, Mirage Saloon! Also the last original stage before Titanic Monarch. There's not gonna be much to say, so I'll try to keep it simple. We could use a breather level anyway. Classic Classic Sonic will have the Act 1 portion with the Sky Chase call back. Not much to say here in all honesty. It's an auto scroller with Sonic on the Tornado, essentially you going at a slower pace. I would say the only change is to have a train ride to break the stage up so it doesn't get too repetitious, all while having that giant Cater-Killer is after you. Modern Modern Sonic should have the Act 2 Portion with Knuckle's Act 1 in places. You start off in the canyons, navigating your way through until you hit the train tracks. You ride those tracks over to a small western town, going through the buildings with all the quirks from the original Act 2. Aesthetics Not much to say other than it being a bright and sunny
Let's Add DLC To Sonic Generations (Lava Mountain)
Note: THIS IS JUST MY OPINION! And so we are at Sonic Lost World one last time, and appropriately we are at the final zone (Not counting the extra zone) Lava Mountain. Hopefully, this shouldn't be AS unfocused as Sky Road... that said the problem with this zone is that it was made to be a boss rush for the Deadly Six, Especially in the 3DS Version! So... we have to incorporate that somehow. Here's my play, Both Classic and Modern share bits and pieces of Act 3, but have their own unique parts to stand out. Between each major section, they also have to fight the Deadly Six in a short encounter. Classic gets the first half, Zazz, Zomom, and Zik. All three were fought in 3D in the original Lava Mountain and now they have to be fought in 2D. Modern has to fight Zeena, Zor, and Zavok. All fought in 2D originally, have to be fought in 3D. There's also Wisps to take into account, Bomb and Quake! This should be interesting... Classic This Sonic would be more heavy on the
Let's Add DLC To Sonic Generations (W.E. City)
Note: THIS IS JUST MY OPINION!!! Firstly, just like before let's change the name to something less generic and NOT to be confused with Metropolis Zone with Sonic 2. It shall be named... "White Edge City"... because this place gives me Mirrors Edge vibes. People can hate on Forces Artsyle all they want, but visually... I love this place. The minimalistic color-scheme, the artistic design of the buildings, seriously just looking at the place... it looks so... clean and cold. The levels themselves aren't so bad either. We got Capital City, which is the best Avatar Stage in the game. Metropolitan Highway, which outside of that one turn is alright. And there's Null Space, which as wasted as it was in execution... the rest of the stage is pretty open. The most interesting part about this area... there's no Classic Stage. Hell, not once do we even see Classic Sonic in this place, not even in a Cutscene! Hm... this should be interesting. I think both Sonics should share the
Let's Add DLC To Sonic Generations (Press Garden)
Note: THIS IS JUST MY OPINION! Ah yes, Press Garden Zone! A rather laid back zone set in a castle refitted into a Printing Press with a winter Japanese garden. At first, I disliked this zone... mainly in Act 1 for how slow it was at points, but damn I love Act 2 just for the setting. Hell, I even grew an appreciation for Act 1 just for how much I realized how balanced speed and platforming is here. This zone ain't half bad, If I'll be honest here. Classic Classic has the Act 1 portion considering all of the gimmicks. Bouncy belts, crushers, the disappearing and reappearing tabloid blocks, and it's open design. The only thing I would hope would be fixed are Classic's physics... because I can't imagine what we got in Generations how bad they would work here. Modern Modern Sonic has the Act 2 portion, starting with a Sky Diving section into Act 2. I can see 2D and 3D sections where Modern has to finesse his way through the stage by running through the winter garden, wall
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